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	<title>Paul Cutler&#039;s Blog</title>
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	<link>http://www.paulcutler.org/blog</link>
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		<title>Thank You EFF</title>
		<link>http://www.paulcutler.org/blog/?p=1578</link>
		<comments>http://www.paulcutler.org/blog/?p=1578#comments</comments>
		<pubDate>Thu, 26 Jan 2012 03:26:47 +0000</pubDate>
		<dc:creator>Paul Cutler</dc:creator>
				<category><![CDATA[EFF]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.paulcutler.org/blog/?p=1578</guid>
		<description><![CDATA[For the last 8 years I&#8217;ve donated to the Electronic Frontier Foundation, one of my favorite non-profit organizations.  The EFF continues to fight to protect our freedoms in the digital world &#8211; and for that I&#8217;m grateful.]]></description>
			<content:encoded><![CDATA[<p>For the last 8 years I&#8217;ve donated to the <a title="Electronic Frontier Foundation" href="http://www.eff.org">Electronic Frontier Foundation</a>, one of my favorite non-profit organizations.  The EFF continues to fight to protect our freedoms in the digital world &#8211; and for that I&#8217;m grateful.</p>
<p><a title="Untitled by pcutler, on Flickr" href="http://www.flickr.com/photos/silwenae/6763618609/"><img src="http://farm8.staticflickr.com/7003/6763618609_dd07fc9a13.jpg" alt="" width="376" height="500" /></a></p>
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		<title>Alan Moore &amp; the Guy Fawkes Mask</title>
		<link>http://www.paulcutler.org/blog/?p=1573</link>
		<comments>http://www.paulcutler.org/blog/?p=1573#comments</comments>
		<pubDate>Sun, 27 Nov 2011 15:25:43 +0000</pubDate>
		<dc:creator>Paul Cutler</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[alan moore]]></category>
		<category><![CDATA[occupy]]></category>
		<category><![CDATA[ows]]></category>

		<guid isPermaLink="false">http://www.paulcutler.org/blog/?p=1573</guid>
		<description><![CDATA[Alan Moore talk to The Guardian about V for Vendetta and the use of the Guy Fawkes mask he created for V for Vendetta and its use by Occupy. It is an irony noted with relish by critics of the &#8230; <a href="http://www.paulcutler.org/blog/?p=1573">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.guardian.co.uk/books/2011/nov/27/alan-moore-v-vendetta-mask-protest?">Alan Moore talk to The Guardian</a> about V for Vendetta and the use of the Guy Fawkes mask he created for V for Vendetta and its use by Occupy.</p>
<blockquote><p>It is an irony noted with relish by critics of the protests – one also glumly acknowledged by many of the protesters – that the purchase of so many <em>Vendetta </em>masks has become a lucrative little side-earner for Time Warner, the media company that owns the rights to Moore&#8217;s creation. Efforts have been made to avoid feeding the conglomerate more cash, the Anonymous group reportedly starting to <a title="" href="http://www.time.com/time/nation/article/0,8599,2098702,00.html">import masks</a> direct from factories in China to circumvent corporate pockets; last year, demonstrators at a &#8220;Free Julian Assange&#8221; event in Madrid wore cardboard replicas, apparently self-made. But more than 100,000 of the £4-£7 masks sell every year, according to the manufacturers, with a cut always going to Time Warner. Does that irk Moore?</p>
<p>&#8220;I find it comical, watching Time Warner try to walk this precarious tightrope.&#8221; Through contacts in the comics industry, he explains, he has heard that boosted sales of the masks have become a troubling issue for the company. &#8220;It&#8217;s a bit embarrassing to be a corporation that seems to be profiting from an anti-corporate protest. It&#8217;s not really anything that they want to be associated with. And yet they really don&#8217;t like turning down money – it goes against all of their instincts.&#8221; Moore chuckles. &#8220;I find it more funny than irksome.&#8221;</p></blockquote>
<p>Oh, poor Time Warner and your moral dilemmas.  If only that was the least of your troubles.</p>
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		<title>rpgKids</title>
		<link>http://www.paulcutler.org/blog/?p=1566</link>
		<comments>http://www.paulcutler.org/blog/?p=1566#comments</comments>
		<pubDate>Mon, 24 Oct 2011 13:16:48 +0000</pubDate>
		<dc:creator>Paul Cutler</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[roleplaying]]></category>
		<category><![CDATA[rpgkids]]></category>

		<guid isPermaLink="false">http://www.paulcutler.org/blog/?p=1566</guid>
		<description><![CDATA[A co-worker introduced me to rpgKids last week.  After taking a look around the website, I plunked down the $5 and bought the game and the adventure pack and it was well worth the money. rpgKids is a basic roleplaying &#8230; <a href="http://www.paulcutler.org/blog/?p=1566">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>A co-worker introduced me to <a href="http://newbiedm.com/rpgkids/">rpgKids</a> last week.  After taking a look around the website, I plunked down the $5 and bought the game and the adventure pack and it was well worth the money.</p>
<p>rpgKids is a basic roleplaying game meant to introduce kids ages 4-7 to the wonderful world of using their imagination to roleplay.  The 24 page PDF includes the ruleset, an overview of the characters, hand drawn tokens for both heroes and monsters, a character sheet and a printable 1&#8243; grid for mapping your adventures.  It also comes with with one adventure for you to run through with the kids, and the Adventure Pack (if you buy the $5 version) includes 4 more adventures.  The age recommendation was perfect, as Zoe is 7 and Jack is 5.</p>
<p>I packed up the kids Saturday morning and we headed out to our <a href="http://phoenixgamesonline.com/">local game store</a>.  While you don&#8217;t need to, we picked up a bunch of used miniatures for $2 bucks each for the game.  The tokens included in the PDF would have worked fine, but I wanted to give the kids that little extra experience.  We also picked up some dice &#8211; you&#8217;ll need a couple D12 and D6 dice for the game &#8211; I made sure to get each of the kids their own.</p>
<p>&nbsp;</p>
<p><a title="SDC10802 by pcutler, on Flickr" href="http://www.flickr.com/photos/silwenae/6269677843/"><img src="http://farm7.static.flickr.com/6119/6269677843_22c27c4bfa.jpg" alt="SDC10802" width="500" height="375" /></a></p>
<p>The included adventure gives you the overview of the story, a script to follow (if you choose) and 4 encounters, including maps, where you&#8217;ll run into the &#8220;monsters&#8221; as you try to save the town of Springwell.</p>
<p>The kids choose their class (fighter, healer, wizard or archer) and you as the parent play the role of Dungeon Master, keeping the kids on path in the story and role playing the monsters in each encounter.  The kids had a blast as I roleplayed the monsters, especially the funny voices, and added to the script to make sure they were having a good time.</p>
<p>Zoe got it right away &#8211; she quickly named her character as they filled out their character sheets and chose a class, while Jack didn&#8217;t really get it until we were in the middle of the story and having our first encounter with the monsters.  Alex, who is 15, came and watched &#8211; as my wife later pointed out, you could tell that he thought he was too cool to play with the little kids, but deep down, he really wanted to.</p>
<p>Combat is simple &#8211; roll a die for initiative, then the monsters roll against the heroes to see if there is a &#8220;hit&#8221; &#8211; 2 hits and the character or monster is knocked out.  Depending on the class, you can attack from so many tiles away, adding a level of tactics and strategy to start the kids learning.  My Dungeon Master skills are a bit rusty, but thankfully the script kept the story going and I embellished and added to the story where appropriate.</p>
<p>They definitely enjoyed it and were asking to play again &#8211; this will definitely be a great way to get through the long Minnesota winter.  If you have a kids, I highly recommend <a href="http://newbiedm.com/rpgkids/">rpgKids</a> and it definitely lays the groundwork to introduce D&amp;D when they get older.  Who needs video games anyway?!</p>
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		<title>Fork the FSF</title>
		<link>http://www.paulcutler.org/blog/?p=1562</link>
		<comments>http://www.paulcutler.org/blog/?p=1562#comments</comments>
		<pubDate>Sun, 09 Oct 2011 02:19:19 +0000</pubDate>
		<dc:creator>Paul Cutler</dc:creator>
				<category><![CDATA[Linux]]></category>
		<category><![CDATA[FSF]]></category>

		<guid isPermaLink="false">http://www.paulcutler.org/blog/?p=1562</guid>
		<description><![CDATA[Larry Cafiero writes that it is time the FSF should be forked. I couldn&#8217;t agree more.]]></description>
			<content:encoded><![CDATA[<p>Larry Cafiero writes that it is time <a href="http://larrythefreesoftwareguy.wordpress.com/2011/10/07/time-to-fork-the-fsf/">the FSF should be forked</a>.</p>
<p>I couldn&#8217;t agree more.</p>
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		<title>Thanks Steve</title>
		<link>http://www.paulcutler.org/blog/?p=1554</link>
		<comments>http://www.paulcutler.org/blog/?p=1554#comments</comments>
		<pubDate>Thu, 06 Oct 2011 13:02:35 +0000</pubDate>
		<dc:creator>Paul Cutler</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://www.paulcutler.org/blog/?p=1554</guid>
		<description><![CDATA[The internet is buzzing with thank you&#8217;s, tributes and more about the passing of Steve Jobs yesterday. I was 11 or 12 when we got our second computer &#8211; the brand new Apple //c.  A portable version of the Apple &#8230; <a href="http://www.paulcutler.org/blog/?p=1554">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>The internet is buzzing with thank you&#8217;s, tributes and more about the <a href="http://www.apple.com/stevejobs/">passing of Steve Jobs</a> yesterday.</p>
<p>I was 11 or 12 when we got our second computer &#8211; the brand new <a href="http://en.wikipedia.org/wiki/Apple_iic">Apple //c</a>.  A portable version of the Apple IIe, for the first time in the Apple II line it included a built in 5.25 disk drive and ports for a mouse / joystick, external disc drive, modem and more.</p>
<p>It was on this computer that my formative years were spent &#8211; learning BASIC, LOGO, messing with Apple Paint, and playing Choplifter, Bards Tale and Lode Runner (among others) for hours (and days) at time.  Lode Runner was the first game I played where I could create my own levels and I would spend days devising clever ways to trap that little guy.</p>
<p>Most importantly, this was the computer that got me online.  We had a 300 baud modem, and later purchased a 1200 and then 2400 baud modem which seemed liked the fastest thing ever.  I remember begging my dad to let me spend more time on CompuServe, back when it cost $6 / hour to be on the service, just so I could play text adventure games.</p>
<p>Later I would discover the wonderful world of BBSes, and play games online, download software and interact with online communities, all while tying up the one phone line we had in the house.</p>
<p>Almost 10 years ago I bought an Apple //c on Ebay, which has sat in my closet since.  Ironically, two weeks ago I decided to pull it out and hook it up, only to realize I didn&#8217;t buy any software.</p>
<p><a href="http://twitter.com/#!/prcutler/status/119057837837127680"><img class="alignnone size-full wp-image-1555" title="twitter-apple2-1" src="http://www.paulcutler.org/blog/wp-content/uploads/2011/10/twitter-apple2-1.png" alt="" width="539" height="201" /></a></p>
<p><a href="http://twitter.com/#!/prcutler/status/120513766248026112"><img class="alignnone size-full wp-image-1556" title="twitter-apple2-2" src="http://www.paulcutler.org/blog/wp-content/uploads/2011/10/twitter-apple2-2.png" alt="" width="577" height="232" /></a></p>
<p><a title="SDC10798 by pcutler, on Flickr" href="http://www.flickr.com/photos/silwenae/6215829565/"><img src="http://farm7.static.flickr.com/6048/6215829565_a7961cee5c.jpg" alt="SDC10798" width="500" height="375" /></a></p>
<p>&nbsp;</p>
<p>It wouldn&#8217;t be until years later that I would buy an Apple product again.  This past January, frustrated with my PC for not playing MP3s out of the blue, I grabbed my wife in the middle of a snowstorm and we drove to the Apple store.  User her education discount, I bought an iMac and was blown away by the experience &#8211; both the shopping experience at an Apple store and OS X.  <em>It just worked</em>.  I can&#8217;t say I&#8217;m a fan of iTunes, but thankfully Banshee is available on OS X.  Using iMovie, I was able to quickly jump in and edit my home movie footage from Christmas.  I imported my photos into iPhoto and quickly and intuitively created a photo book for my wife for our 15th wedding anniversary.  Apple&#8217;s focus on making products easy to use is phenomenal.</p>
<p>In April, I bought an iPad, and over the summer bought the new MacBook Air.  Apple&#8217;s combination of software and amazing hardware is a combination that no one can match.  Having worked with Apple when the original iMac was first launched, their business practices can leave something to be desired &#8211; but they do everything for one reason &#8211; their focus on the customer experience trumps everything, and it shows in the products they bring to market.</p>
<p>And the focus started with Steve Jobs, and for that I&#8217;m thankful.</p>
<p><a title="IMG_20110723_142836 by pcutler, on Flickr" href="http://www.flickr.com/photos/silwenae/5967378103/"><img src="http://farm7.static.flickr.com/6012/5967378103_40f8f96ef2.jpg" alt="IMG_20110723_142836" width="500" height="375" /></a></p>
<p>&nbsp;</p>
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		<title>Ready Player One is the best book you&#8217;re not reading</title>
		<link>http://www.paulcutler.org/blog/?p=1551</link>
		<comments>http://www.paulcutler.org/blog/?p=1551#comments</comments>
		<pubDate>Mon, 22 Aug 2011 13:25:18 +0000</pubDate>
		<dc:creator>Paul Cutler</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Ready Player One]]></category>

		<guid isPermaLink="false">http://www.paulcutler.org/blog/?p=1551</guid>
		<description><![CDATA[If you grew up in the 80s like me, especially as a teenager, Ready Player One is a book for you. For fans of retro arcade games, 80s music and movies, MMOs, cyberpunk, roleplaying and early computers like the TRS-80, &#8230; <a href="http://www.paulcutler.org/blog/?p=1551">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>If you grew up in the 80s like me, especially as a teenager, <a href="http://www.readyplayerone.com/">Ready Player One</a> is a book for you.</p>
<p>For fans of retro arcade games, 80s music and movies, MMOs, cyberpunk, roleplaying and early computers like the TRS-80, it weaves them all into a story that will keep you on the edge of your seat.</p>
<p>I can&#8217;t do it justice, so <a href="http://www.readyplayerone.com/synopsis">read the summary here</a>.  And then buy it and read it, you won&#8217;t be disappointed.</p>
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		<title>On to greener pastures</title>
		<link>http://www.paulcutler.org/blog/?p=1549</link>
		<comments>http://www.paulcutler.org/blog/?p=1549#comments</comments>
		<pubDate>Tue, 03 May 2011 14:05:33 +0000</pubDate>
		<dc:creator>Paul Cutler</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.paulcutler.org/blog/?p=1549</guid>
		<description><![CDATA[Yesterday was my last day at Novell. I enjoyed the 1+ year I spent working there &#8211; helping to ship SUSE Linux Enterprise Desktop to millions of end users through OEM partnerships was a fulfilling experience in knowing it helped &#8230; <a href="http://www.paulcutler.org/blog/?p=1549">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Yesterday was my last day at Novell.  I enjoyed the 1+ year I spent working there &#8211; helping to ship  SUSE Linux Enterprise Desktop to millions of end users through OEM partnerships was a fulfilling experience in knowing it helped Linux on the desktop grow.</p>
<p>To those of you I worked with and didn&#8217;t get a chance to say goodbye to yesterday, it was a pleasure working with you.</p>
<p>If anyone is looking for a product management / business development professional with open source experience, let me know.  My <a href="http://www.paulcutler.org/files/paulcutler-resume.pdf">resume is available here</a> and you can reach me at paul dot r dot cutler at gmail dot com.</p>
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		<title>GNOME 3 is out!</title>
		<link>http://www.paulcutler.org/blog/?p=1545</link>
		<comments>http://www.paulcutler.org/blog/?p=1545#comments</comments>
		<pubDate>Wed, 06 Apr 2011 22:24:20 +0000</pubDate>
		<dc:creator>Paul Cutler</dc:creator>
				<category><![CDATA[GNOME]]></category>

		<guid isPermaLink="false">http://www.paulcutler.org/blog/?p=1545</guid>
		<description><![CDATA[GNOME 3 is out! I started to writing a thank you listing out individuals but it became way too long and I was afraid I&#8217;d forget somebody. So let me just say thank you to every developer, translator, documentation writers, &#8230; <a href="http://www.paulcutler.org/blog/?p=1545">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><a title="Help promote GNOME 3!" href="https://live.gnome.org/ThreePointZero/Promote"><img border="0" alt="I am GNOME" src="http://www.gnome.org/wp-content/uploads/2011/04/iamgnome.png"/></a></p>
<p>GNOME 3 is out!  I started to writing a thank you listing out individuals but it became way too long and I was afraid I&#8217;d forget somebody.  So let me just say thank you to every developer, translator, documentation writers, marketers and everyone else who&#8217;s contributed to GNOME.</p>
<p><a href="http://www.gnome.org/getting-gnome/">Download and try it</a>, <a href="http://www.gnome3.org/">check out the videos</a>, the <a href="http://www.gnome.org">new website</a> and <a href="http://planet.gnome.org">Planet</a>, the new <a href="http://www.gnomejournal.org">GNOME Journal all about GNOME 3</a>, and let us know what you think.</p>
<p>(And a special thanks to the sysadmins who are trying to keep the site up thanks to all the traffic we&#8217;re getting!)</p>
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		<title>My new favorite GNOME Patch</title>
		<link>http://www.paulcutler.org/blog/?p=1542</link>
		<comments>http://www.paulcutler.org/blog/?p=1542#comments</comments>
		<pubDate>Mon, 28 Feb 2011 16:03:18 +0000</pubDate>
		<dc:creator>Paul Cutler</dc:creator>
				<category><![CDATA[GNOME]]></category>
		<category><![CDATA[Linux]]></category>

		<guid isPermaLink="false">http://www.paulcutler.org/blog/?p=1542</guid>
		<description><![CDATA[For those of us without a disability, understanding the challenge users may experience when trying to use a computer can be a foreign concept.  (Or at least it is for me.) Browsing Reddit, of all places, this weekend I came &#8230; <a href="http://www.paulcutler.org/blog/?p=1542">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p>For those of us without a disability, understanding the challenge users may experience when trying to use a computer can be a foreign concept.  (Or at least it is for me.)</p>
<p>Browsing Reddit, of all places, this weekend I came across this story of a user with <a href="http://en.wikipedia.org/wiki/ALS">ALS</a> who created a patch for Eye of GNOME.  The patch contributor&#8217;s son added a <a href="https://bugzilla.gnome.org/show_bug.cgi?id=78514#c19">comment to the bug report</a> (<a href="https://picasaweb.google.com/HandsAdrian/ShotwellConnect#5549467460761802914">and a link to a picture</a>) that is a must read.  Go read it.  Now.</p>
<p>This is why we write free software.  All users can contribute.  And we write software that everyone can use.  Sometimes <a href="http://www.vuntz.net/journal/post/2011/02/28/Canonical,-you-re-breaking-my-heart">when other stuff is going on</a> we might forget and this is a great example of why free software is important.</p>
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		<title>GNOME T-Shirt Contest Update</title>
		<link>http://www.paulcutler.org/blog/?p=1540</link>
		<comments>http://www.paulcutler.org/blog/?p=1540#comments</comments>
		<pubDate>Wed, 12 Jan 2011 16:32:56 +0000</pubDate>
		<dc:creator>Paul Cutler</dc:creator>
				<category><![CDATA[GNOME]]></category>

		<guid isPermaLink="false">http://www.paulcutler.org/blog/?p=1540</guid>
		<description><![CDATA[(Cross-posted from the GNOME Foundation Blog) The GNOME T-Shirt Design Contest was supposed to come to a close on January 15th.  Due to some technical issues with the submission form, we are extending the contest two weeks through the end &#8230; <a href="http://www.paulcutler.org/blog/?p=1540">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
			<content:encoded><![CDATA[<p><em>(<a href="http://blogs.gnome.org/foundation/2011/01/12/gnome-t-shirt-design-contest-extended/">Cross-posted from the GNOME Foundation Blog</a>)</em></p>
<p>The <a href="http://www.gnome.org/contest/">GNOME T-Shirt Design Contest</a> was supposed to come to a close on January 15th.  Due to some technical issues with the submission form, we are extending the contest two weeks through the end of the month.  The contest will now close at 11:59 p.m. UTC on January 31st.</p>
<p>There were a few periods where the submission form was broken and your entry may not have been submitted.  If you would like to confirm we have received your entry, please email <a href="http://live.gnome.org/PaulCutler">Paul Cutler</a> to inquire.  We apologize for the inconvenience.</p>
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