Linux seems to always get a knock when it comes to gaming. I know personally I believed the FUD, before making the switch to Linux full time 2 years ago and learning otherwise. What Linux doesn’t have in quantity as a gaming platform, it does make up in quality.
A lot of the open source and freeware get the publicity, but id software and Epic, among other developers, makers of Quake and Unreal Tournament respectively, continue to put out native Linux binaries of their software.
With the upcoming Enemy Territory: Quake Wars release, I installed Quake IV, Doom 3 and the original Wolfenstein: Enemy Territory on my desktop today. Since I did a clean install of Foresight a couple months ago, I wanted to make sure I work out any kinks before ET:QW’s release.
Everything worked like a champ – I downloaded the Linux installation files from id software’s bittorrent server, installed those in /home/silwenae/games (I’m lazy, didn’t feel like chmod’ing /usr/games), copied the pak files over, and ran Doom 3 and Quake IV. Mapped my keys, cranked the video settings, and I was online in minutes fragging away.
The only small glitch I ran into with Quake IV, and this hasn’t happened in my two or three previous installs, was that it started in Spanish. A quick Google search turned up the fix: Go into your home folder, and in the .quake4 directory (which is hidden, hit ctrl-h in Nautilus to view hidden files and directories), and then the q4base directory, and edit the Quake4Config.cfg file with your favorite text editor, and change the value of sys-lang to english, and you’re all set.
Everything worked great out of the box, I didn’t have the funky Alsa / OSS sound issue I had in the past with Ubuntu, even that worked flawlessly.
Who said you couldn’t game on Linux? Come get some!